The Adventures of the Orclings

Last night we hit Razorfen Kraul to see if we could complete Tamung’s warrior quest. Both lv 28 so we were a little nervous but as it turned out, our only issue was our inability to read quest text correctly. I was under the mistaken impression that Overlord Ramtusk was our target (pure coincidence that he drops the Corpsemaker… honestly). So after slaughtering him and getting my precious corpsemaker we had a look at Wowhead to discover our real target. All in all, it took us around an hour, would have been less had we known where we were going, got me a nice blue axe, around half a level of experience and of course the warrior chest we went in for.

Its not just anti-socialness, but I have to admit I do like soloing or rather two manning stuff. Its far more fun and challenging than doing it with a full 5 man party. It also gives flexiablitity, if we get too tired or grumpy we arent letting anyone else down.

Patch

I know its late but I’ve been busy doing other stuff. Have to say there are things I really like about this one.

New Mini-Pet: Always good, albeit a little small.

Mounts at lv 30. Considering Ive got multiple alts coming up to lv 30 its a great thing, running across Desolace and STV is painful. However its going to change the balance of PvP in those zones (makes it easier to escape corpsecamping), which is a shame. On the whole though, a postitive change as I hate running anywhere.

More Flavour Items. Again, always good. Havent yet managed to lure the gnome into Old Hillsbrad, but my shaman needs a pet ghostwolf.

Escort Quests…. grrrrrr

So me and my pet warrior are helping some bloodelf escape from Northwatch. We slaughter our way out of the main gate and then start sauntering off in the general direction of safety. I always thought that one of the key aspects of escaping captivity would involve running or at least hurrying… but oh no… not according to Blizzard. The best way to escape any heavily fortified area is to walk slowly and casually away from all the armed men. Whilst i accept it might work in practise, its annoying to say the least when you are trying to level.

To add insult to injury, this particular bloodelf kept saying “keep up the pace” as if we were the daudling ones. Grrrrrrrrr.

The Explorer’s League, pt 2

I still cant believe it took them less than a day to figure out where this is. My guildmates must have too much time on their hands.

What raiding does to people.

I was doing my usual blog reading and I happened onto Unbearable HoT. The latest post there made me relive everything that led to me quiting my raiding guild and even the server that housed said guild.

Obviously I wasnt a tank, but I was both a founding member and an Officer for most of my time there (from raiding Karazhan to killing Illidan). Everything started out great, there werent many of us but we all enjoyed playing together, helping each other out and just chatting about stuff.

Then we progressed into 25 mans and the trouble started. Im sure anyone who has ever formed a guild will sympathise, but the weeding out of players, finding out who can avoid the fire and who is guarenteed to be dancing in it as their health ticks down was stressful. We lost good players who despite saying they understood what we were doing would only put up with so much as the 5th trial healer in row alt f4ed from a raid. Tempers on all sides got frayed, guildchat started to be full of people whining about stuff, complaining about our loot distribution and bitching about our lack of progress.

Just as everything seemed hopeless, that the naysayers on the forum were right and we were destinied to be just another Kara guild who disbanded after a few weeks, we suddently started to make progress and fast progress at that. Magtheridon died, quickly followed by most of tk and ssc and the negative stuff in guildchat died down. People started to bond, to have fun again.

Unfortunately that didnt last. We hit Lady Vashj and Kael at the same time as 2 other guilds from our server, and we hit a brick wall. People couldnt kite, people were pulling aggro on Capurnian… everything that could go wrong did and to make matters worse, our spies in the 2 other camps kept telling us how great everything was going for them. So naturally all the poisonous stuff we thought we had left behind resurfaced, people whispering plain old nasty stuff to those they felt were letting the side down, people whispering the officers every 2 seconds to complain about something.

Again stress levels rose and tempers frayed. I admit I almost lost it when one of our paladins needed me to explain in great detail what blessing of freedom was and where he could find it in his spell book. I mean, how can you get to lv 70 as a paladin on a pvp server and not know that.

Somehow, with much emoness, yelling and general hatefulness, telling ourselves it would all be ok on the flipside we struggled through those fights. We burnt out and/or kicked around 4 tanks in the process, lost the paladin who didnt know what freedom was and got ourselves some casters who could kite.

In officerchat, just after the Kael kill when all the glee had burnt itself out, we discussed how much better things were going to be now. After all, the first fights in the Black Temple and Mount Hjyal are easy right.

Our main problems were tanks, low activity from the best geared ones who had a tendancy to only show up for farm raids, not necessarily the stuff we needed them on. Our tanks were also one of the biggest causes of conflict in raidchat, they felt their status as tanks allowed them to freely critiscise the performance of everyone else and thus managed to create more drama than everyone else added together.

Then we had the lazy people, the ones who are friends with all the right people so kicking them was hard, but they consistently were late, unprepared and didnt have consumables/food buffs and in some cases repair money.

We also had some bad officers, who werent willing to lead raids, werent willing to enforce discipline and spend more time causing problems in Officerchat than they did fixing them, usually being more vocal about how we should change the loot system so it was balanced in the officers favour. Its amazing how you think you know someone, then they become an officer and it turns out you were so wrong about everything.

My other big issue was “not all guildmates are created equal”. Ive always believed in fair play, if you introduce a dkp penalty for causing stupid wipes, than that penalty applies to everyone from the GM to the trials. Those penalties should also be in the guild rules, not just produced when the 14th wipe occurs and the guy responsible is someone who most of the officers find annoying. Our Gm’s failure to see this, was always a bone of contention between us.

All this combined as we progressed through MH and BT. I felt i didnt want to log, i didnt want to raid because every single raid that didnt go perfectly turned into a rantfest. I still have nightmares about Teron, where 70 percent of the raid turned inward and almost ate each other. But on the other hand, whilst raids were made so unpleasant for me, and whilst i tried to make people stop fighting i wasnt backupped by the raidleader/guildleader who was often responsible for some of the worst incorrect blame apportioning, i was also given a guilt trip everytime i didnt log for raids. It wasnt that they couldnt kill boss X without me, it wasnt that we were short of healers, it just happened. Sure its great to be loved, but at the end of the day, this is meant to be fun, and listening to 24 people who individually I like for the most part, ripping each other up because of tiny mistakes in an online game

Raiding basically became an unpleasant, unpaid job, akin to teaching kindergarten to a bunch of hormonal teenagers.

The final straw for me basically came when the Sunwell came out. During the farm period before hand, i managed to distract myself with alts, only doing the odd raid when i was actually needed or i felt like it. But then came the patch and as one of only 2 resto shamans, i was “needed” 6 nights a week.I was actually looking forward to it, for me the best part of raiding is always the new content and to be honest i had managed to shove all the negative stuff out of my mind. Well that didnt last long, 30 minutes into the first raid in fact it all came flooding back as the namecalling resurfaced. The raidleader asking why hes “raiding and wasting his time with 24 complete and utter retards” when 1 person accidently pulled in an instance hes been in for a whole 30 minutes got us off to a good start. There was silence for a few seconds and then the angry rebuttals began, from that point onwards people were tense, spending more time whispering each other than paying attention.

I lasted a few days longer, but the writing was on the wall. I didnt enjoy it anymore, i felt i didnt know the people i had been playing with for months.I was on tenderhooks the whole time, waiting for the next row i might have to try and defuse. People told me to ignore it, play on your combat log they said, then you wont see the fact that half the guild hates the other half. But i didnt have to see it to know it, i had people whispering me to say that X was bullying them or that Y should be kicked because hes a moron.As an officer, i couldnt ignore it.

So I quit. It was hard at first, especially whilst we remained on the same server. The whispers were quite something, especially from the GM who it seemed i had personally let down, spat in the face of and other such things.

Maybe im just unlucky or i have too high a standard, but all my guild experiences have been interesting to say the least. In fact looking back, this was perhaps my most boring brush with being a raider.

A little bit more about my characters, pt 2

Amaryllis

My level 70 resto shaman, leveled partly out of necessity to cover the gap left when all our resto shamans decided to discover real life at the same time just before the Sunwell lauched.

Favourite Pet:

Most prized item: This is a hard one, I pretty much powerleveled to 70 alongside the boyfriend’s gnome rogue so I dont have anything from Vanilla WoW. As soon as i hit 70 i specced resto and started doing Kara/TK/SSC alt runs with the guild before moving into BT/MH farm raids and thus everything was pretty much handed to me on a plate, for the greater good of the guild but even so.

She is primarily a chain heal spammer, if its not broke….

Thunderbluff

Ive always liked the Taurens, and somehow this screenshot looking up towards Thunderbluff captures the green and freshness of Mulgore.

Horde v Alliance

One thing I love about WoW is the environment and during questing on my little orc I’ve been looking around. The horde zones seem so much more full of life than their alliance counterparts.
Edit: Come to think of it, alive isnt the correct word. Full of personality is perhaps more accurate. Maybe its because I’ve always loved the gothic, the hint of something not quite nice lurking in the shadows, but Undercity is my spiritual home in WoW. I love exploring it, listening to the npcs plot, plan and gossip.

It makes Ironforge, Stormwind and Darnassus seem dead in comparison. Where are the npcs interacting with each other on the alliance side? Where are the plots, the fragments of conversions about murky goings on overheard in passing. Instead all we get is children talking about fishing and dismembering dollies.

The Rise of the Horde

So its summer, we are hardly raiding and this expansion is slowly drawing to end. To give something new to work on, we decided to roll a couple of horde toons to help pass the time.

The gnome decided on a warrior and to complement that, I picked a shaman.

However once the classes were decided, over dinner then the headache for me began. What race to pick.

I love the looks of tauren females, so cuddly and cute, but their racials offer little to shamans, either for pvp or pve. Ok, warstomp + heal can work, but we have other ways of keeping distance, instance ghostwolf, earthbind and frostshock for example. 10 Nature res isnt really enough to make it a vital component either.

Trolls are fun. Ive made a troll priest, troll mage and troll hunter before. But again, the only thing they bring as a shaman is beserking. Obviously haste is a good thing, for all 3 specs but its cooldown makes it a bit lacklustre.

Which brings me to Orcs. Axe specialisation should I go enhancement, expertise is always a good thing. Bloodfury, a mini trinket which suits all 3 specs and of course stun resist. Now even when im raiding most of the time, I like a bit of pvp and the thing I hate most of all in pvp is… not being in control of my character. 15 percent stun resist, especially when combined with base resists and the meta gem makes Orc the only choice really for a shaman in my opinion.

So we are currently level 20, 2 green, bald Orc females running around having fun.

Shark Attack

The waters of Azeroth are inhabited by a range of dangerous and predatory beasts, but it seems the sharpest teeth of all belong to……

the Druid. Thats right folks, be nice to your resident tree hugging shapeshifting friends, you never know when you will be swimming along side them.

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