Partly to see whether by the time the expansion goes live, my feelings have changed in any way and partly because speculation is always fun.
My instant gut reaction was one of “Nooooooo”, but after some reflection and a good look at the existing trees, I think this has a lot of potential. Right now, we have talents you want to take, talents you have to take and filler bits and pieces you take only to progress down the trees. I much prefer the idea of only having to pick talents that interest me and getting all the current modifiers just baked into either spells themselves or given as bonuses when you pick your specialisations.
Now we know that spells will be acquired in one of three ways.
- Base-line as part of your class. Probably stuff like Levitate, Prayer of Healing, Mind spike for Priests. Will be interesting to see if all the basic heals (flash, heal, greater) stay baseline. I noticed on the screenshots they provided at Blizzcon, that Holy Paladins got Holy Light as one of their Holy specialisation spells, so from that we can possibly extrapolate that all the efficient heals will only be accessible to healers. If this is true, it will be interesting to see what else is removed from certain specs. For example will healing Priests keep mind blast?
- As a reward for picking a certain spec. For Holy, I would imagine we’re looking at Circle of Healing, Lightwell (unless they finally decide to give up on it), Spirit of Redemption, Chakras and their associated Holy Words and so on.
- From your talent choices.
- Desperate Prayer
- Chakra and it’s associated Holy Words (I’m only counting these as one ability because you can’t have access to both Holy Words at once.
- Circle of Healing
- Guardian Spirit
Of these we know that Desperate Prayer looks like it will remain a talent point and Circle of Healing is confirmed (at this point in time) as being an ability Holy Priests get for choosing to be Holy. So we will still have access to two of the five. I actually like Chakra despite it’s clunkiness and thus hope it hangs around. Given that they haven’t quit on the Lightwell yet despite years of complaints, I imagine that it and Chakra will make the expansion in some form or another. Guardian Spirit on the other hand, I’m not so sure about. The proposed Priest talent tree has a couple of potential tank cooldowns on offer and I’m a little concerned that raid balance could be thrown if non-tanks have access to more than one tank saver.
So on paper at least, we should lose very little but at the same time have the chance to gain some new and interesting abilities. I think we also have to factor in glyphs here, to me at least, that’s where the majority of spell modification should take place.
Not sold I’m afraid. I own a Pandaren Monk mini-pet and it’s one of the most annoying things in-game, up there with Monkey pets, ice lance, spell steal, inner focus and mind spike. If the Pandarian race or Monks of any race make even half as many annoying noises.. grr. Imagine raiding to the soundtrack of nails down a blackboard.
Just no! I’m rather sick of my favourite zones in-game being destroyed for one reason or another. My Night Elves are traumatised by the loss of Auberdine, My Gnomes are still struggling to overcome the fact that they couldn’t take back Gnomeregan, not to mention Southshore and the Battle of Andorhal and now we’re going to lose Theramore.. Poor Spot
Not to mention that from an RP perspective on my server at least, we’re meant to believe that a bunch of people who can’t even win Tol Barad attacks 70 percent of the time are actually going to manage to take a fortified town? I don’t need to lose anything to want to fight, I’ve already lost enough. My hatred burns bright already, for what they did to Southshore (one of my favourite haunts in Vanilla), I’d happily go to war.