Today’s prompt is “Curve” and I’ve chosen to interpret that as a “learning curve”.
I entered the Proving Grounds torn between self doubt and over confidence. I thought it would be a walk in the park, after all I’ve been playing a Healer now for more years than I care to mention and yet at the back of my mind a tiny goblin sized voice whispered away. As it turned out, perhaps there was more “proving” to be done that I expected. I made a choice not to see how other Monks were doing it which led to quite a bit of experimentation on my part, something which with hindsight I’m glad of. In the end I had to reforge my stats quite a bit as well as change my talents and am probably stronger as a result of that. I’d also forgotten exactly what some of my tooltips said (the joys of not doing anything more serious than random battlegrounds and questing) and this forced me to start thinking about my cooldowns, my spells and all the utility my class brings.
In short, I found the Proving Grounds to be frustrating, annoying, addictive and somewhat maddeningly awesome. I’m so close to getting “You’re doing it wrong” and the silver dps challenge as a healer and I want to at least get Bronze for Tanking too. In the meantime I’m working on Endless with my first try getting me the achievement for over 10 rounds which I know is nothing in the grand scheme of things but to someone who is facing their first “proper” raid since the start of Cataclysm this weekend, every little confidence boost helps.
In case anyone else is struggling as a Mistweaver, the secret of my success (once I’d got a reasonable amount of spirit) was these happy little curvy balls. Wonderful for pre-positioning under the Hunter and Mage as well as brilliant for clearing “chomp”.
Also Xuen is well worth it, not only for helping to clear annoying packs faster but for teaming up with your serpent statue to help with the healing. Leg sweep in my experience is also better than the ring of peace and chi brew used every time it was available got my mana under control to the point that I ended on 70 percent mana. Also don’t forget that we can disarm and kick so something which shows enemy name plates and their buffs, debuffs and cast bars really helps.
In the end my first proper reforged go with spirit was the slightly stressful zombies lurking behind trees and werewolves in the bushes walk in the park I’d first envisioned.
I’d also recommend adding “Chomp” as a custom debuff to whatever raid frame addon you’re using.
If that happens to be Vud’ho, go to debuffs -> custom and then type “chomp” into the window and set it up accordingly. Personally I had it changing the whole bar to a disgusting shade of brown which had my subconscious itching to remove it before the rest of my recognized what was going on.
What I love about the whole concept is that there is always going to be room for improvement, always another wave to survive and that it allows experimentation with spec, with spells and indeed with alts in a private space where the only ego which can get bruised is yours.