The Darkmoon Dolly

My fascination for the Darkmoon Faire is well known and documented. Even though I don’t particularly need anything from it’s stalls any more, I still venture there every month to wander around soaking up the creepiness. One of my favourite items has to be these dolls and if Blizzard ever added one as a mini pet which levitated around after you my happiness would be complete. As I’m not convinced that will ever happen, I thought I’d have a go at making a version of my own.

One quick doodle later, I was ready to go.

I was a little concerned as to how I would manage to make her bonnet look three dimensional but so far so good.

She then had a brief stint as a hand puppet. Oh the indignity!

Before finally finding her hat:

There is a spring lurking underneath her but it’s rather hard to make out in the picture. Should I make her a sister at some point there are a few things I would do differently, mostly to do with her face shape but all in all I’m rather happy with the way she’s turned out. I’m going to call her Olimpia as a reference to one of those horrible tales which helped frame my childhood. There is definitely something of the uncanny about this particular doll.

Next on the creative list is to finally get around to making a cushion sized version of this:

So whenever a Druid annoys me, I can jump up and down a cuddly representation of one.

On the subject of crafting things, you should also check out Veroicone’s WoW charms. I particularly love the boomkins.

Choices

The more I play and read about the beta, I find myself struggling with an unexpected dilemma. Do I keep playing my Priest even though I’m not 100 percent happy with some of the changes or do I switch to my Druid?

Whilst I do want to get back into raiding at some point during the next expansion, given the fact that I’m about to start a new job in a new city a month before MoP is released, plus we’re going to be moving house in the next couple of months, raiding other than LFR is out of the question probably for the first tier. So it’s not the PvE side of things which bothers me, after all I was healing heroics at the start of Cataclysm despite the “Oh, it’s a priest…. this is going to suck” comments from my party members. In the words of the song, “I can get by“, grumpily sure but I’d manage.

My problem is PvP which brings with it a whole new set of issues and problems. The thought of losing to certain people, the ones that my current Disc Priest can happily beat in one v ones at the moment despite the fact that they’re similarly geared and dps specced is enough is to make Sprout curl up into a ball and cry (I know I probably have that effect on them but that’s totally different okay!). We’re losing so many of the tools I use on a day to day basis and getting little in return.

  • No more shadow cast time spells. Ignoring the kick/interrupt aspect especially when fighting melee because you can get around that, smite just doesn’t have same oomph as “mind blast” or “mind spike” in terms of the imagery it conjures up.
  • Mind control being a talent with a 30 second cooldown. This is perhaps my biggest issue because  I use it a lot in PvP. It’s won me arena games, it’s allowed me to hold nodes solo in maps like AB and of course throwing people off cliffs is priceless.
  • Losing our damage reduction talents. Resilience will probably fix it but you never can tell.
  • No more holy nova unless you glyph for it but you can’t afford the glyph slot because you need a whole bunch of other glyphs to get back the stuff which has become optional but isn’t really for PvP. Now I know mind sear works just as well for killing snakes and stopping people from tagging flags but when you’re solo, it doesn’t help you find the rogue that you know is sneaking up waiting for his moment.
  • Mana being a bit of an issue. Although not sure this is a real issue, at least in random battlegrounds because drinking is always an option if you’re careful.
  • The cooldown on dispels helping create an issue with mobility, something Priests have always had a bit of an issue with.

Which brings me to my Druid. A class that like the Priest I’ve played since vanilla and just like the Priest I have multiple Druids scattered across servers. I lost interest in the class when Tree of Life was introduced because it went against everything I loved about mine. I didn’t want to be stuck in one form, which all things considered was a bit odd since I’d spend hours chatting away to people sprawled in catform next to a brazier in Ironforge, purring at passer bys. I kept trying but I couldn’t bond with mine any more. The final straw was feral charge being moved out reach of Resto and my Druids, disillusioned and angry became feral and balance. I went back to Resto last season because playing the underdog is always interesting if not always fun. Tree form as a cool down, not a permanent form definitely helped too. I like being able to blend in, not being the healer instantly recognisable by anyone because they look like a slightly past its sell by day stick of broccoli.

In terms of off-spec, I’d much rather be Balance or kitty cat than Shadow which is a plus for the Druid. Also who doesn’t love pouncing people. But then am I looking back with rose tinted spectacles. The days of being able to tank 5 mans as Resto merely by changing your gear are long gone. As are the days of perhaps my Druid’s greatest triumph, holding the Blacksmith solo versus five or six well geared Horde through feral charge, cheetah and lots of healing whilst reinforcements rode in.

Perhaps it’s time to play something else entirely. After all, having healed for over seven years maybe it’s time to just dps and let someone else take care of the healing. Both the Druids and Priests have some fundamental flaws at their core, healing mushrooms and chakras for example. I’m not also hugely in tune with Blizzard’s movement towards pushing healers into dpsing because to me it’s for the wrong reasons. You should be dpsing to dps, not to gain mana or boost your healing. I suppose that’s partly why I’ve grown to prefer PvP healing than raid healing even though I still miss the buzz of downing bosses with people I generally like. In raids it becomes routine, you learn what the boss does and figure out the optimal strategy to counter that but in PvP that’s not possible because there are too many variables to consider.  Of course there is a rough order to your spell choice/the abilities you choose to counter the enemies choices but it pushes you to find uses for all your spell book. Whilst both are dances, in pvp especially encounters outside rated/arenas it’s like comparing “Strip the Willow” (PvE - formulaic unless someone screws up) done properly to a wedding disco where everyone is dancing to a totally different beat (random battlegrounds). Arena should be more like ballet but often ends up resembling the disco too. I suspect the over all theme here is that most people can’t dance. I actually got knocked unconscious once doing Strip the Willow because my partner had two left feet and far too much muscle. The fact that we were both drunk at the time was purely accidental.

Of course, the eventual end-game will be to level them all my characters but which one will come first, right now I’m really not sure and that is a source of great frustration.

Mog Madness – Round Two (Wild at Heart)

I got a pleasant surprise on Sunday, when I discovered I’d made it through into round two of Mog Madness. The small print however gave me cause for concern. An outfit for either a Hunter or a Druid incorporating the Glaive of the Pit or Marrowstrike (same skin). My worst fears were confirmed once I checked out the Glaive on Wowhead. After much bouncing around trying first my Hunter and then my Druid,  I finally settled on this.

I decided to use the Glaive because of it’s added orange glow (the only difference between the two weapons). That allowed me a slight flexibility in my colour choices, being able to play around with orange as well as bronze and blue.

As you can see from my screenshots, I decided to use bronze as my main focal point, with just the odd hint of blue (in the shoulders, bracers and chest) and of course the orange skirt as a bit of a statement.

Leather and Lace, Feathers and Face: Azeroth’s Top Model

This is my entry into Matty’s competition, Azeroth’s Top Model: the Leather edition.

The theme was “leather and lace” and taking the lace as a starting point, I knew I had to use these pants. From there, I decided to go with autumnal colours, possibly because I happened to have a certain staff sitting in the bank.

When I was putting this outfit together, this song kept playing over and over again in my head. I hope the competition doesn’t get quite as dirty, although since Death Knights can’t enter we should be safe.

The perfect mini-pet to accompany this would be the singing sunflower but mine despite being a primadonna 99 percent of the time suddenly got camera shy and kept hiding in a corner with her back to the world.

Here is a MogIt view of the outfit (minus the belt and gloves).

The shirt is optional of course, but the weather isn’t really warm enough for Teasel to feel happy enough running around Stormwind without it. Like Effy, I found finding the perfect screenshot location a little tricky. However, by the time I’d finished collecting all the pieces, I’d nicknamed the set “sunflower” in my head so flying north to the Isle of Quel’Danas seemed perfect.

With the shirt.

Without the shirt.

So if you happen to have a leather wearer, whether it’s a druid, rogue or low level hunter/shaman head along to Sugar and Blood to see the rules and put an entry together.

Strike a pose!

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