Ave, Caesar, morituri te salutant

With the new patch we get a new instance.


  • Your first challenge will pit you against a group of terrifying beasts the Argent Crusade captured in Northrend, including (but not limited to) a magnataur and not one, but two jormungar wyrms.
  • Some call the lieutenants of the Lich King fearsome creatures made of pure nightmare, which is doubtlessly a fitting description. How the Argent Crusade managed to capture these fiends remains a mystery; what’s less mystifying is your fate should you fail to overcome this challenge.

So we go from fighting our way into ancient temples to face off against Old Gods hellbent on bending the world to their will, taking on slightly insane dragons and fighting the Scourge in their own necropolis’s to beating up prisoners for sport.

Perhaps my ego is a little hurt that it seems in order to prove myself to these Argent guys I have to fight for fun even though I have two Old Gods, several dragons and a big fire elemental on my CV but I can’t help but find the situation a little dark. Plenty of people have already commented on the imfamous torture quest in the Borean Tundra but this seems worse. Torturing someone to save lives (I admit I was disappointed I couldn’t use the needler on the Gnomeling) on versus killing prisoners for gold and shinies, which is more distasteful? Ever other instance ingame has seen us, the heroes venture into enemy terrority, whether that be temples, keeps or lairs yet here our prey will be brought out like lambs to the slaughter. Giant worms are such wellknown evil doers…. oh wait. The terrifying beasts sounds more like the Argent Crusade’s private zoo than a clear and present danger to Azeroth.

The time to strike at the heart of the Scourge is drawing close. Clouds blanket the skies of Azeroth and heroes gather beneath battle-worn banners in preparation for the coming storm. They say even the darkest cloud has a silver lining. It is this hope that drives the men and women of the Argent Crusade: hope that the Light will see them through these trying times, hope that good will triumph over evil, hope that a hero blessed by the Light will come forth to put an end to the Lich King’s dark reign.

So the Argent Crusade has sent out the call, a call to arms for all heroes far and wide, to meet at the very doorstep of the Lich King’s domain and to prove their might in a tournament the likes of which Azeroth has never seen. Of course, a tournament such as this needs a fitting stage. A place where potential candidates are tested to the limits of exhaustion. A place where heroes… become champions. A place called the Crusaders’ Coliseum.

Is it just me that finds the whole concept ironic, heroes become champions whilst committing war crimes. Coliseum implies spectators, popcorn, a good day out for the kids and of course blood on the sand. Blood of prisoners forced to fight and since the Argent Crusade already managed to cage them, exactly how much of a fight will they produce? If in order to fight Arthas we have resorted to his own tactics, practising on prisoners, torturing people, committing wholesale slaughter does it matter whose banner ends up being raised in Icecrown Citadel, he and the Scourge have won. “For now we see through a glass, darkly” and our reflections should frighten us.

I’m interested to see how many of the people disgusted at the torture quest have an issue with this and indeed whether it will stop any of them from fighting there. From an RP perspective, Erinys certainly finds the prospect leaves a bad taste in her mouth, one she isn’t sure that all the honeymint tea in the world will erase. Will she take part, probably as her loyalty lies with those she fights along side but at the back of her mind, words once read still trace themselves through her thoughts as she lies nightmare tossed in bed “when you look long into an abyss, the abyss looks into you” and then she wakes, heart pounding.

One Response

  1. Perhaps it’s because I play Horde, but the torture quests never bothered me. I’ve spent most of my leveling career trying to help the Royal Apothecary’s Society devise a bioweapon to exterminate all life, after all.

    On the other hand, now that you bring it up, the Colosseum is on a different level of creepy. I think it’s because it’s supposed to be run by the good guys. I didn’t object to all the other Arena quests because they were run by psychos.

    The Northrend quest that creeped me out the most was /Good Troll Hunting/ the one where you go out and knock out the indigenous people of the place you’re invading (indigenous people who talk like stereotypical black men) and lock them in cages.

    I understand a lot of Australians had trouble with the Sholozar quest where you steal Wolvar children as well, because of associations with the Stolen Generation.

    I think the problem isn’t so much with quests that ask you to do morally questionable things – I was quite happy to slaughter the farmers of Hillsbrad because, hey, Forsaken Warlock. I think the problem is when morally questionable things are presented in a way which implies that the designers haven’t even contemplated how morally questionable they are.

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