Faction Champions

It seems I’m in the minority here but I love this fight. Its fast paced, chaotic and requires more than hanging around not standing in the fire and healing other people. Is it a PvP encounter, no in my opinion.

  • Taunt works.
  • Fade works.
  • Shadowmeld works even when the rogue is in your face.
  • There is zero team work. So the dps warrior gets our resto druid into execute range and then wanders off to bully a warlock at full health. Random aggro is random. These NPCs need a little more bloodlust.
  • Tanked: In fact Prot warriors are wonderful here. Shockwave, shield slam dispelling hots and such like, annoying interupts/spell kicks.

Whilst I suspect the Heroic version will be a tad more challenging, the normal version makes even Battleground PvP look like a complex mix of tactics and awesome fighting.

What I do find interesting however, is the argument currently taking place on Blizzard’s own forums about whether PvP and PvE require different skill sets. My own personal take on that is no. Skills that serve you well in PvE will also help you succeed in PvP and vice versa.

Basically you can sum up the Faction Champions PvP abilities by looking at their hunter, Ruj’kah and his fearsome pet cat called …………………………… “cat”. Says it all really, bet he moonlights in Azshara farming Azure Whelpings with lots of other hunters who haven’t bothered to name their trusty companions.

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