Tarren Mill versus Southshore was the home of my first forays into PvP as first a Warlock in those halycon days* before the Honor system was introduced when the only people you encountered PvPing actually wanted to be doing it (PvE server) and then whilst leveling my Night Elf Priest on a PvP server. I quickly grew to know every inch of that territory, where you could shadowmeld amongst the trees and hide from rampaging Horde and the easiest way to drop Line of Sight. I still remember clearly the feeling of satisfaction when level 45 or so wearing the Mageweave set and Whitemane’s Chapeau I escaped from a level 60 Enhancement Shaman making all the way from the road to the safety of Southshore much to his annoyance expressed loudly on IRC. It was also where I grew to hate engineering when my Gnomish Net-o-Matic backfired and netted both me and the exceedingly large and angry Tauren Warrior trying to kill me side by side. In the aftermath of that little incident I promptly dropped it and leveled Tailoring instead.
It was there I learnt to PvP, learned to deal with res timers and tried to avoid dying as much as possible. The pattern was always the same, one side would gain ground to the point of entering the opposing side’s town and then would promptly be overwhelmed with guards. The trick being to try and avoid dying in downtown Tarren Mill unless you wanted to spend the next 40 minutes ressing, dying to more guards etc over and over again. The guard spawn would give impetus to the currently losing faction and back you’d go again. Some bright spark would always try and kill the Flight Master to stop people escaping and bring down angry animals all over you. Rogues would always sneak into the Inns and try and kill those licking their wounds and eating up. In many ways it’s predictability helped make it even more fun. We had a Mage guildmate whose favourite trick was to lure the Horde up to the cliffs and promptly slowfall off, much to our surprise, he got away with this time after time after time. It became part of the routine as did the comedy runs around the tower and the Warlocks all wandering off mid battle in search of soul shards.
Unlike Battlegrounds though, there was a lot less of the hate and venom you see being thrown around these days. Perhaps because everyone was participating because they wanted to rather than searching for some carrot on a stick like the legendary cloak. Yes, not everyone liked losing and there was the odd whiny message on IRC but in most cases, everyone took it in good humour. As the picture above shows (the only one I have left from back then), after the PvP there was silly things like cross faction unarmed boxing matches where everyone played by the rules and no one resorted to using spells or swords.
Therefore I’m sure it comes as no great surprise to anyone that I’m super excited by this announcement by Blizzard.
Tarren Mill vs. Southshore: The Rematch
If you engaged in PvP early on in WoW, you might have fond memories of—and perhaps a few scars from—the endless tug-of-war between Horde and Alliance players at Tarren Mill and Southshore. To recapture that feeling, we’ll be opening a Team Deathmatch–style Battleground based on that timeless struggle. However, unlike the old days of Tarren Mill vs. Southshore, there will be a clearly defined victor, so you’ll need to work as a team or face crushing defeat.
I am of course interested in just how they intend to pull it off. Deathmatch suggests that you start with 100 v 100 but that dying means just that which I admit does take away some of the old school feeling because everyone should experience ressing inside a Tauren mounted on a Kodo somewhere near that Tower between the two towns at least once. However I suspect I’ll be happy regardless although I’d prefer it if they didn’t make the Yeti cave, the farms and the mine count for anything just keep it focused on pure slaughter and of course have the guard spawns because it needs the guard spawns for realism.
As for it only being available for a limited period, I suspect that this could be a good thing. Taking 200 people from the Battleground pool all the time for 1 game would I imagine be problematic and with everything nostalgic it’s probably best to throw yourself in deep for a a month or so until you’re so sick of it, the very mention of it’s name has you gagging rather than want to drag it out. As with all PvP endeavors it probably won’t be for everyone however I hope people give it the benefit of the doubt and try it at least once.
I am of course happy at the thought of a Core Hound mount and a corgi on fire but for me, the reason I’ll be logging during the anniversary is 100 percent the chance to recreate old memories and make some new ones somewhere between Southshore and Tarren Mill.
*This is most certainly tongue in cheek.