Dragon Age Inquisition – First Thoughts

Santa came early to the Harpy household this year bringing with him a copy of Dragon Age Inquisition. It’s a joint present and as we have with both incarnations of the game, we’re playing together sharing the decision making and taking it in turns to pilot our way around the stunningly beautiful map.

Naturally we’re playing a Mage as we have in every other incarnation of the game and spent around an hour playing with the character creation screen.

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Visually the game has blown me away, it’s far too easy to stand around admiring the way the light falls through the leaves or the little details dotted around.

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What has really sold me though is the scale of the game, we’ve played for around eight hours but haven’t really achieved anything at all. From puzzles, to little quests just to be kind along with the main story lines, the scope is immense.

My favourite thing so far however is this:

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It might turn more like a  tank than a horse but the level of detail is amazing, from the difference in your position depending on your speed to the individual hairs making up the tail.

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