Arathi Blizzard: Brawling in the Snow

I’ve really enjoyed this week’s PvP Brawl. As a healer, the lowered visibility is great until of course six enemy melee pile out of the fog. It’s also created much faster paced games with less defending and a lot more aggressive play which suits me. Our last two games we ended up winning 5 nil as the ice over the water and the blizzard seems to encourage people to put aside the “now defend” attitude and get out there, trying to take bases before the enemy can respond. We also had some great 2 and 3 versus 4 to 5 fights using the visibility to hide from the enemy especially casters and of course playing the bait to drag any defenders away from the flag so it can be tagged behind their backs works really well with the weather conditions.

Plus and perhaps most importantly it has snowmen!

In the winter, it would be fun if this was a permanent option from the list as I think it could quickly become my go to map. Playing this week also got my second Priest exalted with the Arathi Basin faction which was her 55th exalted faction. It’s always nice when you get a reputation achievement whilst standing over the corpse of an annoying Paladin who seems to have made it his afternoon’s work to follow you around smacking you in the face with a large sword. Holy Priests definitely feel like they are in a great place in PvP at the moment, lots of options and decent damage, for example I’m almost 100 percent sure I would have beaten a warrior in a 1 versus 1 had not Mr Harpy’s mage and a passing Demon Hunter turned up to rescue me

Advertisements

Prestigious War Steed: Mount number 189

I finally managed to catch the last Black Rook Rumble I needed for this mount. It’s the reward for completing 20 of each of the four slightly more awkward pvp quests, Operation Murloc Freedom, Darkbrul arena, Black Rook Rumble and Bareback Brawl. Getting it had some brilliant moments, like going 2 versus 10 during Operation Murloc Freedom and technically winning although I died just after the 8th opponent fell over but Mr Harpy’s avenging Gnome took care of the other two (and yes, I was essentially tanking all of them on my Holy Priest… yay for Arcane mages and shadowmeld). There are also some less positive ones, Darkbrul arena I’m looking at you.


My favourite detail has to be the Troll head stuck just above the tail, gives a whole new meaning to eyes in the back of your head.

The Horde version is the Prestigious War Wolf.

Spot: Saved!

I’d forgotten how brilliant Silverpine Forest and Hillsbrad were since they revamped the zones. Tansy seemed to zoom to level 35. I wasn’t sure whether I’d be able to save Spot at bang on level 35 but thought it was worth a try. As it happened, the answer was yes, level 35 is high enough to breach the wall of Theramore and to tame him.

As it turned out, this corner of the keep has no guards anywhere near and also did a good job of keeping my dognapping (sorry saving) from the eyes of passing Alliance.

Although even when I ventured out into the open, no one seemed at all taken aback by a small Goblin riding off with Spot. No wonder Theramore got destroyed given how lax about security they seemed to be.

Now to level to 110 for the Class Hall and to kill those Alliance peasants who failed to keep Spot (and Theramore) safe in PvP.

Quick thoughts on Battlegrounds

Since hitting level 110, I’ve been doing quite a lot of battlegrounds. Yes, Demon Hunters can quite frankly go and do something obscene with their ranged interrupt and the next Retribution Paladin who thinks it’s in any way amusing to /lick or /kiss whilst stabbing me with their Blade of Justice can just take a running jump off the Lumber Mill (with or without the aid of mind control) but over all it’s been a lot of fun.

Healing versus one or two is okay, healing versus 3 or more hitting you a lot less so. I found myself missing Spectral Guise and Fear because whilst Mind Control is great one versus one or even in larger scale combat when no one is hitting you (won the Lumber Mill quite a lot by throwing their non Priest healer off the cliff) it’s pretty useless when every melee in range is thumping you. I’m currently talented in Shining Force for more throwing power and it definitely boots people a long way if you’re up high when you cast it but unfortunately is pretty useless if you aren’t up a cliff or a tower or standing next to the edge of the map because everyone just bounces right back at you.

My new favourite PvP toy is the tailoring cloth chests. Having colour coordination is so important if you want to win. It’s even better when you convince your entire raid that they want to dress as Dalaran Citizens.

wowscrnshot_091916_000009

The Honour talents annoy me slightly though, I don’t like the idea that I have separate talents for one area of the game which don’t apply in others but that’s minor compared to the annoyance of having to farm Honour to gain abilities like Inner Focus which I’ve previously had although to be fair, if it still makes “that” noise…the Priest Class Hall would be a nightmare if you could use it anywhere outside PvP.

I have a definite hankering after the various Prestige rewards so in-between hoping for a nerf of interrupts (or a limit to how many melee are allowed to hit me at any one time), I will be hanging out at the Lumber Mill, taking towers in Alterac Valley, lurking by the edge of the map in EotS and because Holy Nova is so going to get nerfed soon bouncing in the middle of Kotmogu holding an orb whilst confetti-ing people to death.

The Return of the Good Old Days – Thoughts on Southshore v Tarren Mill

Tarren Mill versus Southshore was the home of my first forays into PvP as first a Warlock in those halycon days* before the Honor system was introduced when the only people you encountered PvPing actually wanted to be doing it (PvE server) and then whilst leveling my Night Elf Priest on a PvP server. I quickly grew to know every inch of that territory, where you could shadowmeld amongst the trees and hide from rampaging Horde and the easiest way to drop Line of Sight. I still remember clearly the feeling of satisfaction when level 45 or so wearing the Mageweave set and Whitemane’s Chapeau I escaped from a level 60 Enhancement Shaman making all the way from the road to the safety of Southshore much to his annoyance expressed loudly on IRC. It was also where I grew to hate engineering when my Gnomish Net-o-Matic backfired and netted both me and the exceedingly large and angry Tauren Warrior trying to kill me side by side. In the aftermath of that little incident I promptly dropped it and leveled Tailoring instead.

It was there I learnt to PvP, learned to deal with res timers and tried to avoid dying as much as possible. The pattern was always the same, one side would gain ground to the point of entering the opposing side’s town and then would promptly be overwhelmed with guards. The trick being to try and avoid dying in downtown Tarren Mill unless you wanted to spend the next 40 minutes ressing, dying to more guards etc over and over again. The guard spawn would give impetus to the currently losing faction and back you’d go again. Some bright spark would always try and kill the Flight Master to stop people escaping and bring down angry animals all over you. Rogues would always sneak into the Inns and try and kill those licking their wounds and eating up. In many ways it’s predictability helped make it even more fun. We had a Mage guildmate whose favourite trick was to lure the Horde up to the cliffs and promptly slowfall off, much to our surprise, he got away with this time after time after time. It became part of the routine as did the comedy runs around the tower and the Warlocks all wandering off mid battle in search of soul shards.

duel01

Unlike Battlegrounds though, there was a lot less of the hate and venom you see being thrown around these days. Perhaps because everyone was participating because they wanted to rather than searching for some carrot on a stick like the legendary cloak. Yes, not everyone liked losing and there was the odd whiny message on IRC but in most cases, everyone took it in good humour. As the picture above shows (the only one I have left from back then), after the PvP there was silly things like cross faction unarmed boxing matches where everyone played by the rules and no one resorted to using spells or swords.

Therefore I’m sure it comes as no great surprise to anyone that I’m super excited by this announcement by Blizzard.

Tarren Mill vs. Southshore: The Rematch

If you engaged in PvP early on in WoW, you might have fond memories of—and perhaps a few scars from—the endless tug-of-war between Horde and Alliance players at Tarren Mill and Southshore. To recapture that feeling, we’ll be opening a Team Deathmatch–style Battleground based on that timeless struggle. However, unlike the old days of Tarren Mill vs. Southshore, there will be a clearly defined victor, so you’ll need to work as a team or face crushing defeat.

I am of course interested in just how they intend to pull it off. Deathmatch suggests that you start with 100 v 100 but that dying means just that which I admit does take away some of the old school feeling because everyone should experience ressing inside a Tauren mounted on a Kodo somewhere near that Tower between the two towns at least once. However I suspect I’ll be happy regardless although I’d prefer it if they didn’t make the Yeti cave, the farms and the mine count for anything just keep it focused on pure slaughter and of course have the guard spawns because it needs the guard spawns for realism.

As for it only being available for a limited period, I suspect that this could be a good thing. Taking 200 people from the Battleground pool all the time for 1 game would I imagine be problematic and with everything nostalgic it’s probably best to throw yourself in deep for a a month or so until you’re so sick of it, the very mention of it’s name has you gagging rather than want to drag it out. As with all PvP endeavors it probably won’t be for everyone however I hope people give it the benefit of the doubt and try it at least once.

I am of course happy at the thought of a Core Hound mount and a corgi on fire but for me, the reason I’ll be logging during the anniversary is 100 percent the chance to recreate old memories and make some new ones somewhere between Southshore and Tarren Mill.

*This is most certainly tongue in cheek.

The Bridge at Dun Baldar

Every time I end up fighting at the Bridge to Dun Baldar, my mind wanders to a certain poem we had to read at school so with apologies to Lord Thomas Babington Macaulay and to brave Horatius, I’d like to present a snippet of my version.

Great Drek’Thar of Alterac, by the ancestors he swore
That the great house of Frostwolf should suffer wrong no more.
By the ancestors he swore it, and named a trysting day,
And bade his messengers ride forth,
East and West and South and North,
To summon his array.

East and West and South and North the messengers ride fast,
And tower and town and cottage have heard the trumpet’s blast.
Shame on the false Frostwolf who prefers to roam,
When Drek’thar of Alterac is on the march for home!

Many many verses later

WoWScrnShot_110213_125950

When the gnome mends his armour, and trims his helmet’s plume,
And the nightelf’s shuttle merrily goes flashing through the loom;
With weeping and with laughter still is the story told,
How well Wildberri kept the bridge in the brave days of old.

(albeit from 30 yards behind any real action but everyone knows healers win the game!)

As an aside, this is how everyone should pvp, less trying to avoid it and allowing people to cap flags rather than dying defending objectives to buy time for your team.

Then out spoke brave Horatius, the Captain of the Gate:
“To every man upon this earth, death cometh soon or late;
And how can man die better than facing fearful odds,
For the ashes of his fathers, and the temples of his Gods,

It’s not a bad motto for life in general either.

Tycertank’s #WoWScreenshot a day (Day 6)

DAY 6 – “This is important to me!

important2

Winning is important to me but that’s not why I picked this shot. If you follow my beam (I’m the Nightelf stood next to the Jade Serpent Statue), you’ll see a Gnome taking on all comers and that’s why this was the natural choice.

That Gnome when he’s not punching Horde in the face has helped me up pyramids, their stones slippery with rain. He’s carried me down a volcano, struggling for safe footing in the ash. He’s stood between me and not one but several crocodiles and was willing to take on a Grizzly Bear and a bunch of Mexicans armed with machetes with only a swiss army knife (not at the same time obviously although that’s purely because Grizzly bears don’t hang out in Chiapas).

Keeping him alive in a video game might not quite compare with what he’s done for me, but it’s a step in the right direction.