The Bridge at Dun Baldar

Every time I end up fighting at the Bridge to Dun Baldar, my mind wanders to a certain poem we had to read at school so with apologies to Lord Thomas Babington Macaulay and to brave Horatius, I’d like to present a snippet of my version.

Great Drek’Thar of Alterac, by the ancestors he swore
That the great house of Frostwolf should suffer wrong no more.
By the ancestors he swore it, and named a trysting day,
And bade his messengers ride forth,
East and West and South and North,
To summon his array.

East and West and South and North the messengers ride fast,
And tower and town and cottage have heard the trumpet’s blast.
Shame on the false Frostwolf who prefers to roam,
When Drek’thar of Alterac is on the march for home!

Many many verses later

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When the gnome mends his armour, and trims his helmet’s plume,
And the nightelf’s shuttle merrily goes flashing through the loom;
With weeping and with laughter still is the story told,
How well Wildberri kept the bridge in the brave days of old.

(albeit from 30 yards behind any real action but everyone knows healers win the game!)

As an aside, this is how everyone should pvp, less trying to avoid it and allowing people to cap flags rather than dying defending objectives to buy time for your team.

Then out spoke brave Horatius, the Captain of the Gate:
“To every man upon this earth, death cometh soon or late;
And how can man die better than facing fearful odds,
For the ashes of his fathers, and the temples of his Gods,

It’s not a bad motto for life in general either.

Dog eat Dog: or why I’d rather save the Vermling and feed the player base to the Sha

I’ve always been a firm believer in the WoW community, that regardless of the depths some players sink to, that they are the minority but now after levelling and starting the daily grind, I’m starting to wonder.

The sheer number of players who are so focused on achieving their own objectives that they’re happy to step on other people amazes me. You pull mobs next to something you need to pick up and next thing you know four other people are trying to nab it whilst you beat up it’s guardians. Spectral guise has turned out to be priceless in buying enough time to grab pickled vegetables or loot some artefact. I don’t know, perhaps it’s just me but I never go for anything that someone else is fighting next to on the principle that they wouldn’t be fighting some trash mob if they didn’t want whatever it was. I’ve noticed as well people with mobs on them running straight for the nearest player aoeing in the hope that they can shake off a few without having to kill them. It doesn’t matter if the guy aoeing happens to be struggling against his own mobs and might die because helping out would slow them down.

Best of all are those who come running up to something you’re already looting and then turn around and /spit on you because you “ninja’d” THEIR item. Had a couple of hilarious conversations with irate questers who seemed to think that just because they’d set their sights on looting a specific item everyone else who was closer to said item should have read their minds and walked away. When me, Mr Harpy and the Godmother were running some Alterac Valleys for achievements and fun, we encountered perhaps the most amusing example of this to date. So there was Mr Harpy, tagging Snowfall for his graveyard achievement, the last thing standing between him and Master of Alterac Valley when this Gnome Priest uses leap of faith to pull him away and promptly starts tagging itself. Of course I arriving at this point, promptly pull the Priest away in turn who then starts this massive rant in both whispers and chat about how unfair this is. Regardless of how we worded it, he didn’t seem to grasp that I’d basically done the exact same thing that he had, only my timing was ever so slightly better. Had he arrived first and been tagging, I wouldn’t have touched him because it’s the wrong thing to do unless they do it first of course because greedy people don’t deserve to profit from their badness.

I do wonder, especially now most people have hit 90 and are doing the dailies whether Blizzard should have adapted the archaeology model into working with quest items too. So that instead of 1 jar of pickled vegetables spawning and being contested by the fifteen or so people within ten yards of it, jars would spawn and would only be visible by you and your party members. This would make people slightly less aggressive in their looting tactics and perhaps speed up the dailies, which right now could really do with a speed up. I know doing them all is optional and on paper it’s easy to say only do x, y and z today but once you start getting close to certain rewards, it’s not that simple. Factor in pressure from raid guilds and arena teams and the situation gets worse.