Heroic Efforts, Good Luck Raptors and “that” hit of Adrenaline

Running Black Rook Hold last night I finally figured out what stops me running dungeons like “normal” people. It’s not the healing aspect which is why I can heal in pvp with zero problems (other than I attract Horde like ladybirds to marigolds) and it’s not even the fear of falling to avoid standing in fire during combat. It’s stuff like this:

wowscrnshot_091216_205723

 

Brings me out in a cold sweat every time.

We’re now 5 dungeons down of the 8 available to us. If I had to rank them in order of my favourites it would go something like this:

  • Halls of Valor
  • Maw of Souls
  • Black Rook Hold (too much trash)
  • Eye of Azshara

The scoring criteria takes looks, easiness (for doing with 2 people) and general feel into account.

I can’t really place Darkheart Thicket because I haven’t done it on Normal, just on Heroic. With hindsight, it probably wasn’t the smartest Heroic to pick for running with just two people and it took us a couple of goes to figure out how we would deal with the nightmare/paranoia overlaps on the final boss. A paranoid tank and a silenced healer really doesn’t work well especially when there is only the souvenir raptor left undebuffed.

wowscrnshot_091316_212155

That feeling when the Shade of Xavius finally bit the dust was the same hit of adrenaline I used to get when raiding, that feeling which physically effects you with shaking hands. I could potentially get addicted to it again. I don’t mean raiding per se, but perhaps Karazhan isn’t the impossible dream I thought it was.

Slightly insanely the plan is now to see if we can finish running the other three dungeons we’re missing and before trying to complete everything on Heroic. Then perhaps this weekend actually branch out into playing with player controlled characters rather than just the souvenir raptor (awesome as he is).

Advertisements

Zen and the Art of Dungeoning

So far I’ve run two Legion dungeons. Both were fairly easy runs, a couple of wipes in the Eye of Azshara to Serpentrix and a gentle wander through the Halls of Valor with zero casualties. In particular I really enjoyed the latter, the look of the dungeon, the boss mechanics and the variation in bosses.  In theory, there shouldn’t be an issue but there is. You see those two dungeon runs weren’t done with 5 people, they were done with 2.

It happens every expansion, I level and then I hit a wall of what to do next. The obvious answer is dungeon but I can’t. Even thinking about queuing up has me going into “worst healer EU” mode mentally which then swiftly becomes a self fulling prophecy. I get too many physical symptoms of anxiety to play to a “proper” standard (my words, not anyone else’s).

Doing this was easy, doing it with 3 more players seems impossible.

wowscrnshot_090516_210553

With Legion it seems the problem is bigger than ever. You can’t do your Class Hall mission with dungeoning, you can’t level professions without dungeoning and then of course there is the revamped Karazhan heading our way. I would love to see it but the mountain it would take for me to get there in this expansion seems too high, too steep and with far too many feral goats hanging off it’s sides.

I was under the mis-impression that Blizzard had realised that there are many ways to play and that all those ways are valid, yet it seems that those lessons haven’t been learnt from the PvP fiascos of the Legendary cloak and Children’s Week. Yes, the dungeons are (in my limited experience) lovely looking and have lots of interesting mechanics and I can understand why the designers are rightly proud of them but forcing people who want to meander through the game into running them or hitting a wall seems as unfair as making people who want to progress their profession quests get blown up in the Underbelly because they either don’t know the “Guard for hire” system exists or they don’t get back fast enough to buy a new one before the timer runs out.
wowscrnshot_090516_220345

Where I go from here, I don’t know. I’d like to say I’d wake up one morning and think well if I can do it with 2 people, adding another 3 to the mix should surely make it go faster and if one of them stands in the fire…”so what!” but the honest answer is likely the same thing will happen this time as has happened before, I play for a bit, end up with a log of dungeon quests and quit.